If you are running a unique server type, maybe Tekkit for instance, pick the closest available version. These versioning files help MSM interact with differing Minecraft updates. MSM selects, using this code, the most appropiate included versioning file, so the previous examples might resolve to “minecraft/1.3.0” and “craftubukkit/1.2.0” respectively. For example msm-version=minecraft/1.3.1 or msm-version=craftbukkit/1.2.5. ![]() The msm-version setting is a code comprised of two parts: the server type, currently “minecraft” or “craftbukkit”, and then the dot separated version number (e.g. Msm-invocation= # The line called to start the server: you may use the tags "" in this string which will be replaced with the values from Msm-ram= # The amount of RAM (in MBs) to dedicate to this server Msm-jar-path= # The jar file (relative to the server directory) to launch Msm-ops-path= # The location of the ops file Msm-banned-ips-path= # The location of the banned ups file Msm-banned-players-path= # The location of banned players file Msm-whitelist-path= # The location of the whitelist file Msm-log-path= # The location of the Minecraft server log file Msm-world-storage-inactive-path= # The directory to store unused worlds Msm-world-storage-path= # The directory (relative to the server directory) to store worlds in Msm-screen-name= # The name used to reference the screen session for this server Msm-version= # Set the Minecraft verion so MSM knows how to talk it's language **IMPORTANT** Msm-username= # The linux user used to start the server These options cover starting the server in the way you want: ![]() Remember an absolute path is one that starts with a forwards slash, whereas a relative path does not. Neither absolute nor relative paths should end in a trailing slash, otherwise MSM will interpret them incorrectly. Relative paths are appended to the location of the server directory. ![]() A Note on PathsĪ setting ending -path accepts a relative or absolute path. Note: MSM’s default values are used for every unspecified option, so server.properties can be left completely unedited. You may however override these defaults for a particular server by editing its server.properties file found in the respective server directory, and adding any of the settings from the following sections. If a server is not configured individually–and it does not have to be–global default values are used instead. See Configuration → Global Settings intead for setitngs which apply to all servers. Default values which apply to all servers can be found in /etc/msm.conf under the heading “Server Defaults”.
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